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Evil_worker’s chaos syndicate #15863508

2
members (measured 13 Oct 2026, 06:35 UTC)
6 September 2022
created (per Roblox API)
10 August 2026
first measured by this register

Game fan groupsENroleplayfictional-organizationsocial

Description

We do what me must to be powerful as the chaos syndicate we will take down our enemy’s and destroy them! Once and for all! We most of the time have 2-4 leaders in this group each leader has different powers some may call unnatural Our only rule is we stay loyal to each other while in this group and not betray eachother… Enough being said… we have many goals… to finish.. (=

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
9 Oct 2026, 19:242first reading

Ownership

Owned by user #1356030172 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Nnote (@NoahdaDuck1) — Member of the chaos syndicate (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

evil_worker Leader / 1st high council of the chaos syndicate0
The high council members 2-40
Guardian leader / boss0
The guardian0
Chaos syndicate operator0
Soldier of the chaos syndicate0
true bakers of chaos0
chaos bakers0
Member2
Member of the chaos syndicate1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.