CrimsonMoon Games #16136122
Game studiosENgame developmentcompetitive gamingstudio
Description
🌙 About Us 🌙 CrimsonMoon Games was founded by Hew, originally under the name Gnur Productions before evolving into the studio it is today. After rebranding, the vision shifted toward creating a stronger and more recognizable identity focused on high-quality competitive experiences. Today, CrimsonMoon Games operates as a development studio centered around creating immersive, competitive, and engaging games. Our goal is to build polished experiences that stand out through gameplay, atmosphere, and long-term player engagement while working alongside a passionate and talented development team. As we continue to grow, we remain committed to innovation, teamwork, and delivering projects that players will remember.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 17 Aug 2026, 23:37 | 39 | first reading |
Ownership
Owned by Hew (@HewAspect) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Hew (@HewAspect) — Founder (rank 255)
24k_w (@thguyyouwillremember) — Member (rank 1)
greengreen (@Lulu_Gamer041) — Member (rank 1)
MoonKnight (@Woven1035) — Member (rank 1)
RollinNolan (@nkid6) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.