Fun For Everybody #16163173
Game studiosENgame-developmentcommunity-management
Description
We create games and administrate groups, so that you don't have to be bored anymore. 🕹️ Questions, suggestions and bug reports can written on our group wall, which is read by our moderators and developers frequently. 💬 Join our communications server in order to get informed whenever there is a new update and talk to other members of our community. You can find it in our social links (COMING SOON). In order to get the Active Member role, you must be active on our group wall or communications server. Group Wall Rules: - Be respectful - No spamming - No advertising - No false information Rule-breakers will be muted instantly by our staff. We wish you a fun time in our community!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 9 Oct 2026, 13:58 | 7 | first reading |
Ownership
Owned by Zache (@zachemamos) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
Zache (@zachemamos) — Group Manager (rank 255)
FlyingSpaceBurrito (@FlyingSpaceBurrit0) — Group Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.