Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Ganza-Tech

Ganza-Tech #16310075

17
members (measured 4 Sept 2026, 16:19 UTC)
13 November 2022
created (per Roblox API)
10 August 2026
first measured by this register

OtherENfundraisingsoftware developmentgame creation

Description

hello I'm sean and I am a software creator I make video games and I would like to expand the company called Ganza-Tech SO far we are just a software company at the moment and would like to be a tech company so we would like you to donate Robux to me in the donate game and purchases our clothing game passes for we can make better games and clothing thank you very much.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
27 Aug 2026, 20:5117first reading

Ownership

Owned by 9LX_TRICKSHOT (@bigpumkin84) as measured.

Experiences

0
players in this group’s experiences right now
43
lifetime visits across 4 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

9LX_TRICKSHOT (@bigpumkin84)DA BOSS (rank 255)

Max_Holloway (@sus_man67)DA CEO (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

DA BOSS1
DA CEO1
Admin2
GREAT PEPOLE4
Member17
employee9
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.