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LIVE NESS STUDIO (OFFICIAL GROUP)

LIVE NESS STUDIO (OFFICIAL GROUP) #16427929

8
members (measured 22 Sept 2026, 07:10 UTC)
5 December 2022
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmenttycoon gamescartoon games

Description

all my groups are mixed up to make # final group. This group will have cartoon styled games, tycoon games, and games similar to my other games. Hope you join. Games: Roblox X-Treme (WIP), HangBlox (WIP), Bippy (WIP)

Written by the group; not a statement by this register.

Membership history

Growth

898.57 September 2026 — 9 members20 September 2026 — 8 members7 September 202620 September 2026
2 measurements spanning 12 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 8–9 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
20 Sept 2026, 02:418-1
7 Sept 2026, 15:219first reading

Ownership

Owned by notueb42 (@NoooUhhh) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

notueb42 (@NoooUhhh) — DIRECTOR (rank 255)

@THEBRANDON567 — FANs (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

DIRECTOR0
OWNERs0
Member9
FANs6
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.