Project Vespera #16440008
Game studiosENopen-world RPGsurvival gameplaybeta development
Description
🌌 PROJECT VESPERA Welcome to Project Vespera, an open-world RPG where survival and exploration define your path. Scavenge through abandoned areas, face enemy factions, and build your arsenal from what you find. Every choice and encounter shapes how you survive across the frontier. 💠 Features • First and third person combat • Dynamic loot and weapon variety • Expansive zones filled with enemies and rewards • Inventory, gear, and vendor systems • Upcoming quests, factions, and storylines 🛰 Join the community Follow our progress, share ideas, and be part of the journey toward beta release. Check out our group wall and social links for updates, sneak peeks, and gameplay previews!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Aug 2026, 16:24 | 34 | first reading |
Ownership
Owned by @ShelIIl as measured.
Members we’ve seen
@ShelIIl — Owner (rank 255)
KernelPanic1337 (@carsonf11) — Supporter (rank 1)
@poorrari — Supporter (rank 1)
Codylikestrains (@rulerjack101) — Supporter (rank 1)
@MuchoNuts — Supporter (rank 1)
@RedactedEagle — Supporter (rank 1)
@AlumnusEgo — Supporter (rank 1)
Adolius (@AdoliusInvictua) — Supporter (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.