Nelite Studios #16660127
Game studiosENgame developmentcommunity managementverification process
Description
Here at Nelite Studios we strive to make awesome and innovative games people will love! ⚠️ATTENTION⚠️ Upon joining you will temporarily be ranked as "Pending Verification" and will not be able to chat via the group wall. To do so, please wait to be verified and then promoted to "Fan". If this does not occur within 48 hours, please feel free to message us in our communications server. General Rules: 1. Please follow the Roblox TOS when chatting in the group wall. 2. Please do not advertise groups, games, clothing items, etc... 3. Please do not spam messages. 4. Please do not try to bypass inappropriate phrases or words that would otherwise be censored. 5. Please for the love of God do not go about begging for ranks and/or Robux.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 10 Aug 2026, 22:00 | 62 | first reading |
Ownership
Owned by @Nelite_HOLDER as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@Nelite_HOLDER — Group Holder (rank 255)
@PressoGaming — Fan (rank 3)
lpz_Monks (@KreemOn_M3) — Fan (rank 3)
@BeardedRex — Fan (rank 3)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.