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Boom Live Stream

Boom Live Stream #16953887

15
members (measured 31 Aug 2026, 18:34 UTC)
6 February 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENroleplayhorrorgame-show

Description

The Year is 2099. Live streaming has adapted to a more violent nature of humans. The most popular form of live streaming is the life or death game-show “Boom Live Stream”. It has dominated all other genres of Live Streaming by being the most violent live stream of all time. Each lucky (or unlucky) Contestant competes for money and worldly prizes. Each is given the chance to arm themselves with a wide assortment of powerful weapons and technological upgrades. They are sent into a closed arena, where they face wave after wave of nightmare killer monsters and machines with only one purpose. While all of this is happening, the world audience watches to both cheer on the contestants and even offer up help in the form of hidden gifts that can appear in the arena. Good Luck! You’ll Need It! Inspired by the 1990s Arcade Game Smash TV

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
11 Aug 2026, 18:5115first reading

Ownership

Owned by KnightMB (@knightmb1) as measured.

Members we’ve seen

KnightMB (@knightmb1)Game Designer (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Game Designer1
Admins0
Developers1
Game Testers8
Member15
Members5
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.