Brawl Saga #17011223
Game studiosENgamingcommunitygeneral
Description
2024
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 1 Sept 2026, 05:39 | 364 | -1 |
| 24 Aug 2026, 22:16 | 365 | +1 |
| 21 Aug 2026, 01:15 | 364 | -1 |
| 10 Aug 2026, 12:00 | 365 | first reading |
Ownership
Owned by @BrawlSaga as measured.
Members we’ve seen
@BrawlSaga — H | Holder (rank 255)
kit (@imKitsazo) — O | Owner (rank 253)
forb (@r_Forbidden) — D | Developer (rank 215)
@UZASHIR0 — D | Developer (rank 215)
Robro (@Robro1030) — D | Developer (rank 215)
AMS (@AlexUltimate69AD) — D | Developer (rank 215)
Tai (@TaiDevelops) — D | Developer (rank 215)
Josh (@SH3FTER) — PB | Pookie Bear (rank 200)
Napoleon (@Nahhp0) — C | Contributor (rank 198)
0x7777 (@NoGreaterGamer) — C | Contributor (rank 198)
SwagShark (@McSharkx) — EA | Early Access (rank 130)
SwiftDFG (@YoloCactuspro) — EA | Early Access (rank 130)
@Abso_Delete — EA | Early Access (rank 130)
@nyhm65 — EA | Early Access (rank 130)
Zentuba (@Zentubaa) — EA | Early Access (rank 130)
mari (@mariscursed) — EA | Early Access (rank 130)
Uchi (@uchigucci2k) — EA | Early Access (rank 130)
ryp (@Rypxct) — EA | Early Access (rank 130)
gen (@KxrnI) — EA | Early Access (rank 130)
Ayc (@AycRCC) — EA | Early Access (rank 130)
nitrogen7 (@niitroxen) — EA | Early Access (rank 130)
Mango (@SoulOfMango) — EA | Early Access (rank 130)
ihatenico (@nicoooton) — EA | Early Access (rank 130)
@jandel — EA | Early Access (rank 130)
Dayz (@sudayzii2) — C | Community (rank 100)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.