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Skull Paradox Bounty Hunters

Skull Paradox Bounty Hunters #17154535

4
members (measured 31 Aug 2026, 18:38 UTC)
6 March 2023
created (per Roblox API)
10 August 2026
first measured by this register

Description

[Those who protrude us and left us to die in the pits of the Freezing wasteland, for whom vow to do leave us to perish... shall have their head severed cut and left to die...] {The Skull Paradox Bounty Hunters or the paradox hunters for short, is a Bounty group that specializes in fighting against the Sierra Corporation. In addition, in assassination and take down on any high-ranking officials to stop their separation and leaving other left to see many bodies in the freezing snow, dead and decaying.} "No body - No Bounty"

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
16 Aug 2026, 17:144first reading

Ownership

Owned by user #1373531777 as measured.

Members we’ve seen

ImoutofTime (@ApollyonXIV)[X] Recruits (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

{-The Paradox-}1
Hand Of Mercy0
-High Ranks-0
Cousel of Bountys0
GrandMaster0
[Imperial Guardians]0
—-Divisions—-0
[IV] Banshee0
--Middle Rank--0
[IV] Slayer0
[IV] Ranger0
[X] Chaser0
--Low Ranks--0
[X] Trapper0
[X] Apprentice0
[X] intermediate0
Member4
[X] Recruits3
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.