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Slaygroups

Slaygroups #17155012

6
members (measured 4 Oct 2026, 18:35 UTC)
6 March 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENsocialgamingcommunity

Description

Join today we play games and we have chats. We do lots of fun stuff join and you can have lots of fun. you’ll love to have fun. there’s over 1000 things to do in ### #### and do all the things you love to do make some friends in our group and have fun sometimes we take opinions for games will have group meetings. Have fun have a big imagination. I’m sure you’d like to have fun. You can do anything you want. it’s so fun I think you should definitely try it. Will show you hacks that you can do with your avatar is the most amazing group ever so join the group and most of all have fun!!!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Sept 2026, 19:546first reading

Ownership

Owned by Grace (@sophiakennedy21) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Grace (@sophiakennedy21) — Owner (rank 255)

ELLA_daGoat (@Parakatez) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member6
Member5
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.