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Sapphire Ingot Studios

Sapphire Ingot Studios #17208722

5
members (measured 13 Oct 2026, 08:10 UTC)
14 March 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame-specific groupin-game rewardsplayer community

Description

-🎉 Join this group to get extra stuff in game, after you join, rejoin game and say - :kit group - in the game!🎉- -🛠️ Weekly updates are posted in this player group! 🛠️- -🔴Abuse of gamepasses will led to ban!🔴- -🧱 HOW TO SAVE YOUR HOUSE AND NEVER DIE: 🧱- Make a free VIP server if you are getting killed often, there you can't get killed and your house/inventory always saves and boxes! To access the VIP server click on the game and under thumbs down/up you see ''Servers'', click that and then click on the button to create your own server!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 06:325first reading

Ownership

Owned by @gl0qr as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@gl0qr — Owner 👨‍⚖️ (rank 255) terminated

Trisha (@AC1D_ECL1PSEE) — Group Member 🔥 (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner 👨‍⚖️0
Co-Owner 💎0
Member5
Group Member 🔥0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.