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FrendlyJ

FrendlyJ #17240040

35
members (measured 7 Oct 2026, 21:55 UTC)
19 March 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentcinematic gamesdeveloper recruitment

Description

Jjfrendly is made by Johnnyfrend who yearns for best and more cinematic games. We'll look for the best and trusted developers who wish to creating game with us. Stay tune, there will be upcoming games that are going to be the best one ever.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
7 Oct 2026, 21:5535first reading

Ownership

Owned by Benjaminnentanyahu (@JohnnyFrend) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
123
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Benjaminnentanyahu (@JohnnyFrend) — Jjfrendly (rank 255)

Nabilzz (@im16_boyduh) — Premium [NOT SUCCESFULLY DONE] (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Jjfrendly1
Admin/Moderator6
Premium [NOT SUCCESFULLY DONE]3
Supporter0
Worker/Legend6
Member35
Special?19
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.