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E.C.O.R

E.C.O.R #175717

8
members (measured 28 Oct 2026, 18:53 UTC)
10 October 2010
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENskill-based communitygaming hierarchymulti-game players

Description

Epic Characters Only (recommened) _________________________________________ E.C.O.R Epic Characters Only (recommened) _________________________________________ This Is a group were all the Epic People That Have skills at Many games Unite Into One group. Epic In my deficcnition Is :someone that Pwns Like crazy. _________________________________________ If i call a group meeting Then That Means Im gonna Rank You On the epic Meter _________________________________________ Epic meter Below: Epic Pwner[ ] Me. ( I PWN) Co-pwner [ ] (Over 15,000) Epic [ ] (over 13,000) Awesome [ ](over 10,000) Skilled [ ] (over 5,000) Pretty Good [ ] (over 3,000) Good [ ] (over 1,000)

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
28 Oct 2026, 18:538first reading

Ownership

Owned by @christopherhardy as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@christopherhardy — EPIC-PWNER (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

EPIC-PWNER0
Co-Pwner0
Epic 0
Awesome0
Skilled0
Pretty good0
Good0
Just Joined2
Member8
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.