DORM ROOM EXPRESS #248133233
Game studiosENUGC creationBlender tutorialsAvatar customization
Description
nash's ugc hub for their beginner blender models oh my god they upload ugc for the love of the game or something any purchases are appreciated! ugc is expensive LOL my view on ugc accessories: i think all ugc should be adjustable and customizable no matter what, to the point where you can make your own stylized take on a character this means that usual masks and such wont really be made, rather either pieces or just a 3d model for adjusting yourself for your needs alongside that, my accessories will be made with roblox accessories in mind, meaning my faces should fit for regular roblox faces (as thats the way i like to make my avatars, and i feel is nice), this is why i make my faces are accessories that need something like faceless as in theory one face can fit all styles! [as long as you adjust it, that is]
Written by the group; not a statement by this register.
Membership history
Growth
| Measured (UTC) | Members | Change |
|---|---|---|
| 19 Sept 2026, 19:24 | 23 | +2 |
| 15 Aug 2026, 09:22 | 21 | first reading |
Ownership
Owned by filipinanoelleholidy (@nashrlorn) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
filipinanoelleholidy (@nashrlorn) — nash (rank 255)
Soldier (@itsokaychamp) — fan (rank 1)
Nub (@Nubllan) — fan (rank 1)
Ralsberry (@thatguyyoi2) — fan (rank 1)
rat_135 (@IAMSPIRIT79) — fan (rank 1)
batt (@batstrd2) — fan (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.