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Polar Bear Squad

Polar Bear Squad #2523613

1,074
members (measured 16 Oct 2026, 06:00 UTC)
13 February 2015
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENApocalypse RisingGaming SquadBase Building

Description

We are Apoc's elite Polar Bear squad, we are best know for vigilance and building. We are the creators of some of Apoc's most elite base builders as well as fighters. Though we do have many tricks up our sleeve, we keep it all conceived, we are the MLG Polar Bears of Apocalypse Rising. -Squad Battles Won: 3 -Squad Battles Lost: 0 ~We have practice on Friday, Saturday, Monday, and Wednesday at the Apocalypse Rising FFA arena from 6:00-7:00pm Et~ ~Players who come to practice, will be promoted in rank~ "Once a bear, always a bear."

Written by the group; not a statement by this register.

Membership history

Growth

9361,5391,237.529 August 2026 — 936 members29 August 2026 — 1,190 members29 August 2026 — 1,410 members29 August 2026 — 1,427 members7 September 2026 — 1,539 members12 September 2026 — 1,538 members26 September 2026 — 1,532 members27 September 2026 — 1,529 members30 September 2026 — 1,431 members30 September 2026 — 1,427 members3 October 2026 — 1,426 members4 October 2026 — 1,423 members4 October 2026 — 1,415 members4 October 2026 — 1,405 members4 October 2026 — 1,397 members4 October 2026 — 1,396 members5 October 2026 — 1,390 members5 October 2026 — 1,385 members11 October 2026 — 1,386 members13 October 2026 — 1,385 members14 October 2026 — 1,378 members14 October 2026 — 1,377 members15 October 2026 — 1,362 members15 October 2026 — 1,161 members15 October 2026 — 1,112 members15 October 2026 — 1,111 members16 October 2026 — 1,104 members16 October 2026 — 1,097 members16 October 2026 — 1,086 members16 October 2026 — 1,074 members1,07429 August 202616 October 2026
30 measurements spanning 48 days, net +138. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 846–1,629 and does not start at zero.
Measurement log — every members count we have recorded, most recent 20 of 30
Measured (UTC)MembersChange
16 Oct 2026, 06:001,074-12
16 Oct 2026, 04:011,086-11
16 Oct 2026, 02:101,097-7
16 Oct 2026, 00:121,104-7
15 Oct 2026, 16:321,111-1
15 Oct 2026, 09:001,112-49
15 Oct 2026, 07:011,161-201
15 Oct 2026, 05:101,362-15
14 Oct 2026, 21:311,377-1
14 Oct 2026, 19:401,378-7
13 Oct 2026, 20:411,385-1
11 Oct 2026, 13:211,386+1
5 Oct 2026, 16:101,385-5
5 Oct 2026, 14:121,390-6
4 Oct 2026, 15:211,396-1
4 Oct 2026, 11:311,397-8
4 Oct 2026, 09:401,405-10
4 Oct 2026, 07:411,415-8
4 Oct 2026, 05:501,423-3
3 Oct 2026, 14:311,426first reading

Ownership

Owned by devine (@Savage_elizabeth3049) as measured.

Changed hands 1 time

Transferred from user #53569918 to user #345085223 — observed between sweeps, detected 12 Oct 2026, 14:40 UTC

Detection dates bound when a change was seen by this register, not when it happened.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Abbeey (@iiPolahBear) — Alpha (rank 255)

devine (@Savage_elizabeth3049) — Alpha (rank 255)

@MrTrekts — Hunter (rank 80)

ANGELL (@daleyzacis) — Baby Cubs (rank 5)

@sheaybutter — Baby Cubs (rank 5)

molls (@FastLyrics) — Baby Cubs (rank 5)

@xxXpolarplayzXxx — Baby Cubs (rank 5)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Alpha0
General0
Elder0
Hunter5
Builder0
Gatherer0
Baby Cubs921
Member936
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.