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💀Skull Army eEmpire💀

💀Skull Army eEmpire💀 #2626510

32
members (measured 31 Aug 2026, 13:07 UTC)
20 July 2015
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENmilitary roleplaycombat traininggroup hierarchy

Description

We are The Skull Army Empire 💀▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬💀 Rules: -Do Not RK(Random Kill) -Do Not Kill Any Members(unless its in a training) -Respect Your Seniors -Practice Integrity(Do Not Lie To Anyone) -no AA/admin abuse 💀▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬💀 Groups Beaten In War: none Groups Lost In War: none 💀▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬💀 News: 💀▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬💀 new servers are being made 💀▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬💀 if you have any questions or suggestions about anything feel free to ask

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 15:4032first reading

Ownership

Owned by @MischievousSkull as measured.

Members we’ve seen

@MischievousSkull — Skull Leader (rank 255) terminated

@RyanTheSpartan1 — skull soldier (rank 4)

@O5_Bright — skull recruit (rank 3)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Skull Leader1
Skull commander1
skull officer2
skull soldier4
skull recruit18
group Designer 1
Member32
skull member5
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.