[AD] 6th Airborne Division #2669628
Game studiosENmilitary simulationroleplayhistorical reenactment
Description
Welcome To the British 6th Airborne Division! Here wile will train and break you but will also build you up. We have training usually whenever a Server is started Via someone starting one also we have 3 Companies Eagle,Harris and Shadow some Companies yet to come are Yocer Company. We often recruit at BHRM And D-day If you bring more than 5+ Members while below Sergeant you will be promoted Also our uniform is the one [WoodWatson][Leader] wears it cost a total of 20 robux for top and bottom. If you have any questions ask a CSMJ+ also to be promoted you must Have a realistic Skin tone you will be warned if you enter a game without one. Current Year: 2018 This group will always be 1 year ahead of current time as it was deactived in 1948 but this is Roblox and if I want to make a Old division work in modern times thats what I will do
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 16 Aug 2026, 03:20 | 64 | first reading |
Ownership
Owned by @WoodWatson as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@WoodWatson — Field Marshal Woodi (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.