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[AR] Eerie Squad

[AR] Eerie Squad #2679423

3
members (measured 15 Aug 2026, 15:42 UTC)
9 October 2015
created (per Roblox API)
10 August 2026
first measured by this register

Description

-------------------Motto:--------------------------------------- We don't like collateral damage, but it helps to stay the #@$% out of our way. -------------------Rules:--------------------------------------- NO HACKING: if you are caught doing any act of hacking you will be punished. NO BLAMING TEAMMATES : No one wants to be put down,everyone makes mistakes. No STEALING LOOT UNLESS AUTHORIZED: if you are allowed to steal loot then go ahead but if not keep to yourself. NO TEAM KILLING: if you want to fight do it at imperial mod or someplace else but not in apoc servers,we care about our loot. DON'T TROLL: if you are caught blasting music in the Skype chat we will truly kick you from the call and invite you if you agree to this rule. Joining will become limited after we Begin to get into the shift of things. .. so get ready!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
15 Aug 2026, 15:423first reading

Ownership

No owner on the last measurement — this group is ownerless as Roblox reports it. Ownerless groups can be claimed from inside Roblox by an eligible member.

Members we’ve seen

@asger3001Official (rank 2)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.