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Ars Studio

Ars Studio #2680366

6
members (measured 1 Oct 2026, 10:04 UTC)
11 October 2015
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentrecruitmentspace game

Description

"Giving roblox what it doesn't already have" - Ars studio 2016 We are a team of developers who "give roblox what it doesn't already have", and we deliver that in the best way possible. The current team of developers are: Forestgoomp Please join the group and post on the wall to apply. Currently working on a space game, release date still yet to come. Do not spam on the wall or else you will be banned.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
31 Aug 2026, 19:246first reading

Ownership

Owned by @halaleva20 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
142
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@halaleva20 — Owner (rank 255)

@GiorgiStarX1 — Fan (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Developers0
Administrator0
Member6
Fan0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.