Savage Era Clothing #2744041
OtherENvirtual goodsgroup employmentrobux economy
Description
All players ranked employee must have 1 or more items in the store to make any type of funds when your item is bought it will earn you 30% of the profits the rest will remain in the group this is for ticket purchases for robux purchases you will earn 40% of everything bought Note: The items purchases MUST be an item of yours for you to be able to make money. Otherwise you will not be payed All payments come out at the end of the month Note: Customers will NOT be payed you must be BC (Builders Club+) or more to make the interviewed list or any other rank higher than customer and loyal customer to stay a customer you will be required to buy at least 3 purchases each month. For those of you who are ranked customer following this rule you will be made Loyal Customer.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 5 Oct 2026, 09:26 | 16 | first reading |
Ownership
Owned by @ProjectedShadow as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
@ProjectedShadow — ~||Store Owner||~ (rank 255)
@lill23 — Being Interveiwed (rank 10)
Burnt Toast (@neontolife) — Customer (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.