Imagine to Build #2801227
Game studiosENgame developmentcollaborative buildingtesting community
Description
Welcome to Imagine to Build! Here we make silly games and do whatever the heck we want! We have several wacky games unlisted as of now, but our main project right now is Your Average Neighborhood! We encourage all group members to go ahead and create games for the group, and show off your building and scripting skills for the world to see! Go ahead and join our Your Average Neighborhood: Testing and Feedback server down below to give us feedback on what we have in the game as of now, chat with others who like the game, and also apply to be a tester, mod, and even to join our team create to help us build the world of Your Average Neighborhood!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 1 Oct 2026, 07:53 | 29 | first reading |
Ownership
Owned by vivsies (@OvenbakedPie) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
vivsies (@OvenbakedPie) — Bop-it master (rank 255)
PixelGamer199 (@PixelGamer199x) — Awesome Builder (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.