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Zombie Killing Squad. #2801616

3
members (measured 28 Sept 2026, 06:47 UTC)
30 March 2016
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENzombie gamesteamworksocial group

Description

Welcome to Z.K.S, we all know zombies suck, and some people can't kill. So our job is to eliminate most zombies. So, grab a weapon, ready up, and get ready to kill. Actually Z.K.S is a social group, where we all play zombie games, and work as a team. We are friendly to all here. Rules: 1.No fighting in chat. 2.No betraying others in Zombie games. 3.No OD/ Online Dating. 4.Don't bully other gender, 3.0, or noob appearences. 5. You rank up, by how you play, your attitude, and how many meetings you come to. 6. Have fun, and kill them zombies. -CreeperClan1 / Z.K.S General ((HQ In progress))

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
28 Sept 2026, 06:473first reading

Ownership

Owned by Peanut (@iiKirito_DDev) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Peanut (@iiKirito_DDev) — General (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

General0
Commanders0
Rifle Men0
Anggota3
Rookies0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.