Odyssey Structures & Designs Inc. #2847168
Game studiosENbuildingdiscord-communitytraining
Description
Odyssey Structure & Designs INC. [][][][][][][][][][][][][][][][][][][][][][] INFORMATION Odyssey was established in the summer of 2015. This group is a Sandbox & Studio based group. We train in both branches our Studio Coordinator Is Matgames013. If you have any questions message our information Lead. [][][][][][][][][][][][][][][][][][][][][][] DISCORD https://discord(dot)gg/Gq3SGAk [][][][][][][][][][][][][][][][][][][][][][] WHAT YOU CAN DO Feel free to use our private servers [][][][][][][][][][][][][][][][][][][][][][] COMMING SOON - Builders Academy [][][][][][][][][][][][][][][][][][][][][][] RULES - No Discrimination - No Racism - No Personal information - No Bullying - Don't be a troll - People in Odyssey only allowed in the discord If you brake any of these rules you will be banned.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 31 Oct 2026, 22:46 | 39 | first reading |
Ownership
Owned by @jhony87587 as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@jhony87587 — Chairman (rank 255)
@InnovativeBuilding — Member (rank 239)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.