Descension IN DEV #286867921
Game studiosENhorrorcombatdevlog
Description
basic premise all playable characters are ' sinners ' they've committed some kind of unforgiveable sin, players kill each other in an attempt to escape from hell. unknown to the player regardless of how high they climb they will only descend further into hell the more lives they take. the game will be based around the player being in a form of hell which they will progress through and determine what type of sinner they will become; if they wish to atone for their sins or embrace them and become a natural born of hell itself. it will be a bloodstained hellscape littered with bodies of the damned and inhuman abominations born from the depths of the abyss, combat mechanics: basic parrying and dodging with skill massively favoured in fighting, abilities and skills gained throughout your experience in hell ( the forgotten plains ) and through consuming the flesh and memories of foes you've fallen move in detail and the game development progresses
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 29 Aug 2026, 08:32 | 37 | first reading |
Ownership
Owned by Rem (@Rem_Bloodrend) as measured.
Members we’ve seen
Rem (@Rem_Bloodrend) — Owner (rank 255)
ANormalDude (@joaquinio14) — Lead Developer (rank 50)
toki (@weekkemea) — Tester (rank 3)
wad (@Nicky0827) — Tester (rank 3)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.