T.E.S.C #2876065
Description
Welcome all elite snipers! We are a clan that snipes people for a living, we are pros and we only accept the pros. If you can make shirts and pants then message me and I'll tell you what I want them to look like. You must recruit one person to stay in the group. If you can make a base for the group than tell me and you'll get promoted for your generosity and you will be thanked very much. If you wanna ally then send a request and will accept. If you stand in our way we will crush you as a team, no matter who you are, we will defeat you! You've been warned. Make sure to buy the clothing in store! Here are our rules: Rules: You must tell boss before killing someone. Train your skills everyday. The job must be legit. No personal matters, we only kill. Stay active on the job, we don't accept slackers. Go snipers! Group motto: If you run, you'll only die tired.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 30 Aug 2026, 20:29 | 49 | first reading |
Ownership
Owned by timster (@TlMOKEY) as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
timster (@TlMOKEY) — Boss (rank 255)
catshootsblackopps (@Bro_Numbz) — Sniper Rookies (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.