Manly Studios #2892575
Game studiosENgaming studiovehicle gamescommunity group
Description
owner is UziGarage
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 10 Aug 2026, 12:44 | 838 | first reading |
Ownership
Owned by @iyaloo as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@iyaloo — Generic Group Owner (rank 255) terminated
@LegacyCross — Manly Developers (rank 200)
@Protall — Manly Developers (rank 200)
Shero (@Sherosama) — Manly Developers (rank 200)
@Benoxa — Manly Developers (rank 200)
@BBGIANT2 — Manly (rank 1) terminated
@tookiewilliams03 — Manly (rank 1)
ward (@Out_lay) — Manly (rank 1)
@cityboyguts — Manly (rank 1)
@Scrizon — Manly (rank 1) terminated
bepo (@bep0) — Manly (rank 1)
@lmpuIze — Manly (rank 1)
@HorseFromTonga — Manly (rank 1) terminated
Lanuel (@LanueI) — Manly (rank 1)
ray (@TBRNYURI) — Manly (rank 1)
Kevin (@kuledud50) — Manly (rank 1)
storb (@omgitztycoon) — Manly (rank 1)
lamp (@zvlor) — Manly (rank 1)
frank (@Dojyaanos) — Manly (rank 1)
@AStrongMuscle — Manly (rank 1)
@Auzer — Manly (rank 1)
Spongeku (@woodson77) — Manly (rank 1)
@nasbor — Manly (rank 1)
Jae (@sickboyjae16) — Manly (rank 1)
@VirgilAblohMCA — Manly (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.