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C# Programmers

C# Programmers #300005

39
members (measured 4 Oct 2026, 21:15 UTC)
26 May 2011
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENprogrammingc-sharpportfolio

Description

This group is for fans and users of C#. If you do not have C# and are willing to take the time to learn, I strongly recommend getting it as it's an amazing programming language. __________________________________________ To become a "C# Programmer," you must PM me or a "C# Admin" with a screenshot of YOUR work. _______________________________________ This group is also used for discussing the amazing capabilities C# posses, and examples of your best work. Have fun programming!!!

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
23 Aug 2026, 16:1639first reading

Ownership

Owned by @JOHNSONNS8329SOULLL as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@JOHNSONNS8329SOULLL — Lead Programmer (rank 255)

@creampuff101 — C# Admin (rank 254) terminated

kennjoo (@THEKKINGFORREAL) — Pending Member/Fan (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Lead Programmer1
C# Admin1
C# Programmer0
Member39
Pending Member/Fan37
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.