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B&L Games

B&L Games #3017973

28
members (measured 26 Aug 2026, 05:33 UTC)
11 December 2016
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentrecruitmentscripting

Description

This group is somewhat active, but only the co - owner is actually working on games for this group right now. The Owner and Co-Owner are learning how to script, but we have become much better than we were when this group was originally made. So if you know how to script and you can get very detailed on items, then please tell Helpers, or Owners. Then we can put you at a Developer. Ranks: Owner Co-Owner Developer Tester Helper Gamer Awaiting Rank

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
25 Aug 2026, 11:0028first reading

Ownership

Owned by The_Founder (@usr_updated) as measured.

Experiences

0
players in this group’s experiences right now
263
lifetime visits across 2 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

The_Founder (@usr_updated)Owner (rank 255)

Daniel (@pizza_daniela2011)Gamer (rank 2)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Co-Owner1
Developer0
Tester1
Helpers1
Gamer24
Member28
Awaiting Rank0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.