Gods of Tomorrow Community #3060722
Game studiosENgame developmentcommunity feedbackupdates
Description
Join this group to get continuous updates on the Gods of Tomorrow game! This group will give current updates, news, possibilities, and even ask questions on what you guys want added into the game. Here we can all give our opinions on the game and can strive to make the game better than it was before. Which is where we need our audience to help us with considerations about what you may want in the game. Our developers work hard to make sure you get good material in playing and want the best in performance. --Updates -Currently building the village map --Events -None currently --Forum posts --Ranking up -In the forum currently below(not at the moment) it will tell you what are the requirements to become a higher rank and what that desired rank must accomplish in everyday tasks.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 11 Sept 2026, 12:18 | 4 | first reading |
Ownership
Owned by @mihaisamba as measured.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@mihaisamba — Owner (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.