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death squad elite

death squad elite #311074

6
members (measured 24 Sept 2026, 05:10 UTC)
9 June 2011
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENwarfareroleplayhierarchy

Description

we fight to be tha best no group not even allies will pull us down. im king u follow me.ill protect and sever in war as ull do tha same. ill kill if need to kill. ill save u if u need to be saved. ill protect u if u need protection. modo stand by me so we can rule if u leave my side u must die we stand to fight if u challenge me ill accept we let no one in our way learn it when where raiding in a meeting or traing u must say it when u come in hoorah uniforms buy the group uniforms from my tshirts its the image of our group rank up ways to rank come to my place go raid train come to meetings fight fight and fight

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
24 Sept 2026, 05:106first reading

Ownership

Owned by user #16132872 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@Trentj123 — rookie (rank 210)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

king0
fighter0
soilder0
assassian0
rookie5
Member6
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.