Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
BossArmy Clan

BossArmy Clan #3147349

37
members (measured 12 Oct 2026, 15:25 UTC)
12 March 2017
created (per Roblox API)
10 August 2026
first measured by this register

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
23 Aug 2026, 18:1437first reading

Ownership

Owned by @mannyWbetter as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

0
players in this group’s experiences right now
1
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@mannyWbetter — owner (rank 255)

uriel (@uriel1928) — co owner (rank 253)

ryituals (@AWSOMEdude5136) — sons (rank 10)

Kevin (@kevinroblox245) — sons (rank 10)

Anemone (@Z1PBOMB) — sons (rank 10)

Skatt (@DistantGlocks) — sons (rank 10)

Slowly (@JostinT112) — sons (rank 10)

Kissescars (@Frenchfryboy_65) — sons (rank 10)

Heartzzz4me (@rainbow192819) — sons (rank 10)

@josephmaung — sons (rank 10)

RyuHitta (@4kZombies) — sons (rank 10)

Randyftmoss (@coolboyshadow17) — sons (rank 10) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

owner1
co owner1
sons35
Member37
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.