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Universal Empire (Elemental Battlegrounds)

Universal Empire (Elemental Battlegrounds) #3148944

9
members (measured 8 Sept 2026, 17:58 UTC)
13 March 2017
created (per Roblox API)
10 August 2026
first measured by this register

Description

We are an Elemental Battlegrounds group that focuses on creating peace within the game. The drop zones in maps like Light, Grass, and Fire are all ruthless. Friends turning on friends, enemies teaming up to attack others... it's not right. The drop zones deserve to be used by everyone. We promote this peace in our Empire. We want the drop zones to be a place of equality-- level 200s fighting alongside level 20s and 30s in an attempt to keep the drop zones peaceful, Universally. -=Rules=- •No being disrespectful to other members or mods. •Do not spam the group wall. •Any reported violence by members in drop zones will not be tolerated. •More regulations will be added upon need.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
8 Sept 2026, 17:589first reading

Ownership

Owned by @LurkSplashy as measured.

Members we’ve seen

@LurkSplashyKing Seth (rank 255) terminated

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

King Seth0
Headmasters0
Peacekeepers0
Peasants8
Member9
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.