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Karate Master Productions™ #3152086

3
members (measured 23 Oct 2026, 12:41 UTC)
15 March 2017
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENkarategame-developmenttips-tricks

Description

⭐Hello do you like karate well this is the place to be learn all different tips and tricks Karate game Coming soon every day i give tips and tricks on the group page for karate get a interview at interview centre coming soon.... ANWAYS FOR ARE DAILY BELT TIPS HERE WE GO ⭐When your kicking always bend your toes back and kick really hard to impress the teacher and you might get stripes for doing very well and if you do really good maybe a super star :) ⭐Hope you enjoyed that tip guys :) remember are karate game is coming out soon so be peppered ranks are coming soon thank you all :3 ⭐Founded On: 3/15/17

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
23 Oct 2026, 12:413first reading

Ownership

Owned by @flying12man12345 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@flying12man12345 — ⭐Sensei Ben (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

⭐Sensei Ben0
Yellow Belt0
Red Belt0
Member3
White Belt0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.