Builders Club Brother's #3243529
Game studiosENgame developmentrecruitmentdonations
Description
Hello and Welcome to Builders Club Brothers! I would like to announce that we will be launching game in the future when we finally hire some developers to help out. If you think you have the quality of being a developer join my game for an Interview. To help buy clothes and Donate to help fund the group. ----------------------------------------------------------------------------------------------- If you would like to contact me I have Disc and my username is my Roblox username. If you don't have Disc try getting to me on the group wall. Even though I check in everyday doesn't mean I will always read your message. ----------------------------------------------------------------------------------------------- We will not tolerate asking for Robux or scamming, trolling, or any other abuse. Thank you for reading this and hope you have a fun time! From Master: And Remember! Stay active and have fun!!!
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 18 Aug 2026, 06:42 | 96 | first reading |
Ownership
Owned by @Frederick_Richesse as measured.
Members we’ve seen
@Frederick_Richesse — President (rank 255)
Dreadspire (@TharosDrath) — Main Member's (rank 10)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.