TENET Corporation #32570568
Game fan groupsENsci-filorefictional organization
Description
The TENET Corporation was founded 5‑10 years following 2150. The true origins of TENET remain a mystery, backed by highly advanced and inexplicable technology that the remaining governments of humanity cannot replicate. Tenet is headquartered in a vast, heavily guarded facility surrounding humanity's last surviving major cities. The TENET Corporation recruits personnel to protect the remnants of civilization. Its core objective is to investigate the global catastrophe, unravel the mystery of the rift, and rebuild a shattered world. 𝐓𝐨 𝐏𝐫𝐞𝐬𝐞𝐫𝐯𝐞. 𝐓𝐨 𝐂𝐨𝐧𝐭𝐚𝐢𝐧. 𝐓𝐨 𝐑𝐞𝐛𝐮𝐢𝐥𝐝.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 25 Sept 2026, 21:38 | 13 | first reading |
Ownership
Owned by @LeslieParwish as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@LeslieParwish — HOLDER (rank 255)
FearlessDax (@proguyin1234) — 【 CO 】Council of Overseers (rank 55)
@zafa4kf — 【 CoSC 】Council of Strategic Command (rank 53)
canadian (@canadian_shot) — 【 A-1 】Recruit (rank 11)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.