!Blinding Studios! #32628191
Game studiosENgame developmentcontent creationcollaboration
Description
🎬 Welcome to !Blinding Studios! We’re a creative hub for game developers, video makers, and idea shapers! Here, we share projects, brainstorm new concepts, collaborate on builds, and have fun bringing big ideas to life. Whether you’re here to create, play, or just hang out, you’re part of the crew. ✨ What We’re About: 🎮 Game Development – From concepts to final polish 🎥 Content Creation – Videos, editing, and thumbnails 💡 Creative Collabs – Work together, share ideas, and grow 🤝 Friendly Community – Respect, positivity, and fun first If you love building worlds, telling stories, or making awesome stuff with awesome people… you’re in the right place. Let’s make something unforgettable. 🚀
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 30 Aug 2026, 15:29 | 3 | first reading |
Ownership
Owned by @crackerstash as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Experiences
Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.
Members we’ve seen
@crackerstash — Owner/Developer! | (rank 255)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.