Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Hellscape Interactive

Hellscape Interactive #32897819

18
members (measured 16 Aug 2026, 02:05 UTC)
8 August 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmentindie studiocode sharing

Description

Hell on earth? Hell on, Hell? do not play my games Code for purple and white app (the letters) bR4ht5dkwM

Written by the group; not a statement by this register.

Membership history

Growth

171817.514 August 2026 — 17 members16 August 2026 — 18 members14 August 202616 August 2026
2 measurements spanning 2 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 17–18 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
16 Aug 2026, 02:0518+1
14 Aug 2026, 12:0417first reading

Ownership

Owned by user #3659582420 as measured.

Experiences

0
players in this group’s experiences right now
2,131
lifetime visits across 1 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

@BananaQuillaBonfirecool people (rank 1)

AcCel3rat1ng (@DydydylansXD)cool people (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

the official worst scripter in Roblox history1
developers0
lobotomy4
Member18
cool people13
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.