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Touch Deep clan

Touch Deep clan #32903608

3
members (measured 29 Sept 2026, 06:14 UTC)
9 August 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENsportscompetitivecommunity

Description

This is the deep clan where everyone is welcome to join. In this clan we play touch games such as touch hockey, touch football and many more. There will be a chance for tournaments and training sessions for new players and those who want to improve their skill. We are still looking for players so don't miss your chance to join this clan.You guys vote who the the captin/man of match/player of most recent game but you can't vote your self. Tryouts and training would mainly be on Saturday or sunday but when it is the start of the season, we do tryouts on random days. Player of the most recent game (--) Player of the year (--) Captin (--)

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
29 Sept 2026, 06:143first reading

Ownership

Owned by IIII (@Livermandana6658) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

IIII (@Livermandana6658) — Owner (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Admin0
Member3
Member2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.