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Let’s Make It Perfect #Speed Builds

Let’s Make It Perfect #Speed Builds #32960698

2
members (measured 13 Oct 2026, 15:40 UTC)
19 August 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENspeed buildinggame developmentcommunity group

Description

Hey guys next year I am becoming a speed build YT and the name of this group is the name of my channel If you join this group you can be apart of give aways and more! And any game you don’t know the code of just ask me! I’ve been building houses for # ##### now so I am excited about this! BTW make sure to join my parties 🎉 so you can see my house builds! BTW the channel will start somewhere in between next year in the mounts July but I will let you all so don’t worry you won’t miss it! ####

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 14:442first reading

Ownership

Owned by user #2806255842 as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

ItzKayRblx (@Tealalto05) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner0
Admin0
Member2
Member0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.