Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Geaming Studios

Geaming Studios #33013048

439
members (measured 13 Oct 2026, 15:42 UTC)
28 August 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgamingzombiegame development

Membership history

Growth

439442440.517 August 2026 — 442 members27 August 2026 — 440 members30 September 2026 — 439 members17 August 202630 September 2026
3 measurements spanning 44 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 439–442 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
30 Sept 2026, 17:31439-1
27 Aug 2026, 17:33440-2
17 Aug 2026, 12:59442first reading

Ownership

Owned by geemar (@G3amris) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

geemar (@G3amris) — Owner (rank 255)

Jacky_boy (@billybeave) — Member (rank 1)

Olliethebest (@olliethegr08) — Member (rank 1)

Rich_guy (@Matebr079) — Member (rank 1)

@myHedgie — Member (rank 1)

Hello123 (@Mica90G) — Member (rank 1)

raven (@slikesii) — Member (rank 1)

jessicaxtogether (@jjob1022) — Member (rank 1)

AlexMatz5 (@Joshua68303) — Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Admin0
Member442
Member441
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.