Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Invicta Imperium Dynasty

Invicta Imperium Dynasty #33157115

6
members (measured 13 Oct 2026, 15:52 UTC)
25 September 2023
created (per Roblox API)
10 August 2026
first measured by this register

RoleplayENhistorical roleplaymodern roleplaysocial group

Description

Invicta Imperium Dynasty Join one of tha fastest growing Dynasties on Roblox, embark on a Historical or Modern adventure, meet new friends, join new projects and make use of the specialties available within. ▬▬▬▬▬▬▬▬▬▬ -- TO JOIN -- ▬▬▬▬▬▬▬▬▬▬▬ Join the communications server and fill the format - you are required to change your Roblox Username for acceptance (funds can be provided) ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Created 08.20.23

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Aug 2026, 23:426first reading

Ownership

Owned by @eJIFEJRJRRGJC as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

@eJIFEJRJRRGJC — Emperor (rank 255)

NikitaKorostel (@NerobukiVistule) — High Lord (rank 254)

@HelixsHolder — Aspirant (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Emperor1
High Lord1
Lord0
Imperium Senate1
Imperium Officer0
Imperium Officer Cadet0
Imperium Legionary0
Imperium0
Member6
Aspirant3
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.