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• ‘ ≈ GAMER GROUPE ≈ ‘ •

• ‘ ≈ GAMER GROUPE ≈ ‘ • #33179578

13
members (measured 13 Oct 2026, 15:54 UTC)
30 September 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENsocialgamingcommunity

Description

• “ a fun groupe where we can chat and have fun be nice and play games with me if you like! Anyone who joins will officially be a cool GAMER follow me and my friends it helps a ton and just remember be cute be beautiful AND BE A SLAYYYY but most importantly stay safe!

Written by the group; not a statement by this register.

Membership history

Growth

121312.523 August 2026 — 12 members12 September 2026 — 13 members23 August 202612 September 2026
2 measurements spanning 20 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 12–13 and does not start at zero.
Measurement log — every members count we have recorded
Measured (UTC)MembersChange
12 Sept 2026, 11:2913+1
23 Aug 2026, 13:4812first reading

Ownership

Owned by mew (@gab11990) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

mew (@gab11990) — ✨ queen ~ 🎀 (rank 255)

SkAry0fficial (@epicgamerswarrior) — ✌️newbs :) ✌️ (rank 1)

3liz (@minoulalouse) — ✌️newbs :) ✌️ (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

✨ queen ~ 🎀1
✨Epic gamer !✨1
Member12
✌️newbs :) ✌️10
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.