Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Oculus Facilities Maintenance

Oculus Facilities Maintenance #33351920

1
members (measured 22 Sept 2026, 16:03 UTC)
6 November 2023
created (per Roblox API)
10 August 2026
first measured by this register

Description

Oculus Corporation's Facilities Maintenance Department ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Facilities Maintenance team members are responsible for monitoring and repairing facility technology and architecture. Carrying a heavy responsibility, Facilities Maintenance team members are assigned special clearance to most areas of the facility, and are critical to facility integrity. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ [DEPARTMENT NOT YET RELEASED TO PUBLIC] Observe and Perceive.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
21 Aug 2026, 15:421first reading

Ownership

Owned by Wish (@Wishrunner) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Wish (@Wishrunner) — CEO (rank 255)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

CEO1
Director0
Operations Manager0
Lead Technician0
Senior Technician0
Technician0
Member1
Apprentice0
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.