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Phobophobia Studi0s

Phobophobia Studi0s #33467629

19
members (measured 7 Sept 2026, 03:42 UTC)
4 December 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgame developmenthorror genrerecruitment

Description

**Join the Phobophobia Studios Team!** We’re a passionate team dedicated to creating thrilling horror games, and we’re looking for talented individuals to help bring our vision to life! Whether you're a scripter, modeler, artist, voice actor, monster designer, or just eager to contribute in any way, we’d love to work with you. Connect with us through Roblox to get started! Compensation is 25% of group funds, which may adjust depending on the team size. If the game performs well, additional rewards and pay will follow. Let’s create something terrifying together and have fun while doing it! Join we are the ugly unicorns. Find in my profile.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
7 Sept 2026, 03:4119first reading

Ownership

Owned by J311y_b34nz (@Drogoz21) as measured.

Members we’ve seen

J311y_b34nz (@Drogoz21)MEEEEEEEEEEE (rank 255)

@TT4626Developer (rank 254)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

MEEEEEEEEEEE1
Developer3
Voice actor0
Member19
Member15
Characters1
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.