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BC gaming asmr group

BC gaming asmr group #33603208

14
members (measured 23 Oct 2026, 04:27 UTC)
29 December 2023
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENgamingASMRcommunity rules

Description

Let’s go over the rules of the BC gaming asmr group FIRST RULE: NO POSTING ANY SHOUT OUTS WITHOUT PERMISSION SECOND RULE: NO BEING MEAN TO ANY HIGHER RANK THAN YOU third rule: if allowed to do not spend the group funds. Fourth rule: if you are a higher rank no being mean to lower ranks or else you’ll be in rule breakers for ever. If you are reading this, I hope you did not break any of the rules of the BC gaming asmr group have fun.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
24 Aug 2026, 05:2714first reading

Ownership

Owned by N00b (@quinsgame2) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

N00b (@quinsgame2) — BC Gamers (rank 255)

festivelolli (@HiiidUd3) — Friends (rank 2) terminated

Npc (@randy_Alexs57) — Fans (rank 1)

STG4 (@Kingston072717) — Fans (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

BC Gamers1
YouTube helpers0
Game creators0
Friends4
Member14
Fans9
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.