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[INF] The Inferno

[INF] The Inferno #337678387

5
members (measured 19 Oct 2026, 05:04 UTC)
31 August 2026
created (per Roblox API)
4 September 2026
first measured by this register

OtherEN

Description

The Inferno is an real-time deckbuilding heavily inspired by Project Moon universe in both Library of Ruina and Limbus Company. Manage, gather, explore and figure how The City works by yourself. The Inferno use assets from Limbus Company, Library of Ruina, and Lobotomy Corporation, along with recreation based off their assets. All music used is in this game is not ours, so please be aware. All rights reserved to Project Moon and the respective creators.

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
6 Sept 2026, 19:235first reading

Ownership

Owned by Erien (@coreswanse2) as measured.

Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.

Members we’ve seen

Erien (@coreswanse2) — Project Manager (rank 255)

Sinxbor (@Uncle_WillJr) — Developer (rank 8)

balbbr (@foxyyyyyyyespalsfan) — Denizen (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Project Manager1
Developer2
Trial Developer1
Administrator0
Moderator0
Trial Moderator0
Tester0
Contributor1
Member5
Denizen2
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.