Solus Oculus #33896519
Game studiosFRgame developmentoriginal IPbilingual group
Description
- Français Solus Oculus est un groupe de développement dédié à la création d’un jeu original, inspiré du style animé mais sans reprendre d’œuvre existante. Notre objectif est de proposer un univers unique, avec un gameplay dynamique, un lore captivant et une direction artistique marquée. Nous voulons offrir une expérience immersive et innovante, où chaque joueur pourra explorer un monde inédit rempli de mystères et d’action. —————————————————————— - English Solus Oculus is a development group dedicated to creating an original game, inspired by the animated style but without repeating any existing work. Our goal is to offer a unique universe, with dynamic gameplay, captivating lore and strong artistic direction. We want to offer an immersive and innovative experience, where each player will be able to explore a new world full of mysteries and action.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 14 Aug 2026, 10:44 | 22 | first reading |
Ownership
Owned by fro706 (@HooriHoderi) as measured.
Members we’ve seen
fro706 (@HooriHoderi) — Owner/Developper Leader (rank 255)
Het_porototo (@Het_porototoPC) — Het ✨️ (rank 9)
OfficialGX (@OnlyGX3) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.