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Chill Games

Chill Games #3392283

232
members (measured 20 Aug 2026, 03:23 UTC)
5 August 2017
created (per Roblox API)
10 August 2026
first measured by this register

Game studiosENobbywalking-simulatorindie-dev

Description

Welcome to Chill Games! Here we make chill games for all to enjoy, currently we are working on our second obby. ________________________________________________________________ If you have bought anything from the store, tell an Admin or someone that can change your rank to Donator. ________________________________________________________________ Games we have made so far: Chill Games Obby (Obby) Walking Simulator (Random building, not a simulator)

Written by the group; not a statement by this register.

Membership history

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every members count we have recorded
Measured (UTC)MembersChange
20 Aug 2026, 03:22232first reading

Ownership

Owned by Zack (@zachary13844) as measured.

Experiences

0
players in this group’s experiences right now
959
lifetime visits across 3 experiences

Experiences this group owns, by lifetime visits. Live-player counts are from our last measurement.

Members we’ve seen

Zack (@zachary13844)Owner (rank 255)

RuffelsPlaysM (@BB8_BB81)Member (rank 1)

A sample — only members this register has independently measured, highest rank first. Not the full roster.

Rank structure

Owner1
Co-Owner1
Alt Accounts2
Temp Builder0
Donator1
Cool Friends8
Member232
Member219
Guest0

Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).

Related groups

Groups whose measured members overlap with this one — a sample from our membership graph.

Open data

Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)

Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.