Last~Breath #33927775
Game studiosENindie-devcommunity-support
Description
I made this group because I have seen a lot games that are good but just not perfect and none of them are.so I will be making this for you all and I know that some people will not like my creation.Whether you like it or not some of us will like it so do not try to break it down.Then again me and my friends will play so no matter what you think is not going to stop me from at least trying .I would like it if you guys could support me.Thank you for cooperating and helping me out by being in this group.please do not put mean things in chat and please help out by joining my group.(: The main reason why I made the group is because you might want to talk about the game,to me the creator ,and etc.I hope you all like the group.
Written by the group; not a statement by this register.
Membership history
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Members | Change |
|---|---|---|
| 24 Oct 2026, 09:56 | 4 | first reading |
Ownership
Owned by Goats_areGods (@Oakley92056) as measured.
Groups seen changing owner — the largest ever handed over and the most recent — are on the ownership transfers board.
Members we’ve seen
Goats_areGods (@Oakley92056) — Owner (rank 255)
stinkyrems (@Fishypoo98) — Member (rank 1)
A sample — only members this register has independently measured, highest rank first. Not the full roster.
Rank structure
Roles and per-rank member counts as Roblox reports them (rank 0 = guest … 255 = owner).
Related groups
Groups whose measured members overlap with this one — a sample from our membership graph.
Open data
Download this group’s measured record — free to reuse with attribution: membership history (CSV) · full record (JSON)
Each file carries its licence and retrieval time inside it, and is generated from the same measurements shown above.